OOutzy
Two ways in. Same outdoor afternoon.

How Outzy actually works.

Outzy is built so a kid can join on their own AND so a parent can set things up before handing the phone over. Both routes meet in the same place: a friend, an outdoor plan, and Outz earned by being there.

Two starting points

Pick the one that fits your family.

Roughly half our users start with a kid signing up because a friend already has Outzy. The other half start with a parent. The app handles both, and the two halves meet automatically once a parent links a kid account.

A. Kid invites kid

Friends, instantly. No parent forms in the middle.

When a kid is already on Outzy and wants to play with a friend who isn't, this is the path. It is intentionally short. Adding a friend should not feel like filing a tax return.

  1. Kid A sends a friend invite link.

    Inside Outzy, a kid taps "Invite a friend" and gets a single-use link they can text, AirDrop, or just show on the screen. The link expires in 48 hours and works exactly once.

  2. Kid B opens the link, picks a name and a passkey.

    Onboarding is one screen: a first name, a year of birth, an email (theirs or a parent's, both work) and a passkey set with Face ID, Touch ID or device PIN. No password. Total time: about 90 seconds.

  3. They are friends. Immediately.

    Because Kid A explicitly issued the link, the friendship is treated as already-consented on both sides. No "waiting for approval" wall, no email round-trip. They can issue a play request to each other on the next screen.

  4. Both kids earn the "Made a friend" badge + Outz.

    Both sides receive a small Outz credit and a one-time badge for completing the loop. The Outz credit doesn't double on repeat invites; the badge is one-per-kid for life.

  5. A parent can join later, optionally.

    Whenever Kid B's parent wants to add oversight, they install the parent app and use a 6-digit code from the kid's "Settings → Link a parent" screen. Nothing moves on the kid side; the parent simply gets a window in.

Both kids are rewarded.

The first friend a kid makes through Outzy is the moment that hooks them. We mark it with a "Made a friend" badge for both kids and a small Outz credit. We do not reward repeat invites, this isn't a referral program; we reward the connection.

B. Parent first, kid second

You set things up, then hand the phone over.

When a parent finds Outzy first (most often via a friend, this site, or the app store), this is the path. It takes a few extra steps but you get the parent windows from day one: chat oversight, audit log, custom challenges.

  1. Parent installs the app and creates a passkey.

    Email + passkey. No password. The first launch shows the parent dashboard, not the kid surface, so you can poke around without committing.

  2. Parent creates the kid's profile.

    A first name, a year of birth, an avatar from a built-in set. The kid does not need their own email at this stage; you can add one later when they're ready to sign in independently.

  3. Parent picks Outzy Family (or doesn't).

    The kid account is free forever. Outzy Family is the parent-side subscription that adds chat oversight, custom challenges, and the audit log. There's a 7-day free trial; no card form on the website, only on the App Store / Play Store.

  4. Hand the phone to the kid.

    Inside the kid surface they get the same friend-invite link mechanic from flow A. Their first invite to a real-life friend is one tap.

  5. You watch, you set rules, you reward.

    On your phone you see who they played with, when, and where (at coarse neighbourhood level, never raw GPS). You can issue your own family challenges with your own rewards: "60 minutes outside, no screen until homework is done, ice-cream on Friday".

You are in the loop, not in the way.

Parent oversight is meant to disappear into the background most of the time. The default state is "everything is fine and the audit log is green". You see something only when you need to.

Whichever route you take

Both flows lead into the same product.

Once an account exists, the rest of Outzy is identical regardless of who signed up first. These are the things every kid gets and every parent (free or paid) sees.

A passkey, no password.

Sign-in is your face, your fingerprint, or your device PIN. Nothing to forget, nothing to phish.

Friend invites by link.

Both kids and parents can issue a single-use friend invite. The invite expires in 48 hours and works once.

Account-link codes for kid ↔ parent.

A parent and a kid who registered separately can connect later via a 6-digit code printed on the kid's phone, valid for 24 hours.

Outz wallet with a daily cap.

Every kid has an Outz wallet. Going outside earns Outz. Sitting in the app does not.

Outdoor games + indoor activities.

A browsable, filterable catalogue of real games and rainy-day activities. Filter by what your kid has on hand: ball, bike, stick, marbles.

Block, report, and AI moderation.

Always on, always free. The kid app has block + report on every screen. Every message is scanned before it reaches anyone.

What kids actually do

Outz is the unit of "you went outside".

Outz is a simple in-app currency that goes up when a kid does the thing we built the app for. It is purposely uncoupled from screen time, leaderboards, and "growth hacking".

Earn by playing outside.

Attended an outdoor activity, completed a challenge, made a friend. Each event credits a small Outz amount, capped per day so a kid can't farm it.

Spend on parent-set rewards.

Outzy Family lets you, the parent, define what Outz buys: 30 minutes of TV, a sleepover, an ice-cream Friday. Outz is the unit; the prize is yours.

Collect badges for milestones.

Streaks, friends made, kinds of activity tried. Badges are one-time and shown on the kid's profile. They do not stack into "levels"; the goal isn't a number going up.

Never paid for screen time.

Time spent in the app earns nothing. We will never reward a kid for a streak of opening the app.

Safety, not surveillance.

Both onboarding flows ride on the same safety floor. Neither flow gives an adult a live tracker of a child, neither flow ever shares precise GPS, and neither flow has a public feed.

Common questions about onboarding.

Does my kid need their own email address?
No. They can use a parent's email at sign-up; you can add their own later when they're ready. The email is for password-recovery-style flows only, never for marketing.
What if my child made an account before I did?
They can hand you a 6-digit code from "Settings → Link a parent" inside the kid app. Install the parent app, type the code, you're linked. Code expires in 24 hours.
What if I made an account first and my child wants to use Outzy on their own phone?
Open the parent app, tap "Send link to kid". The kid taps once, sets a passkey on their device, and the two accounts are tied. Same 24-hour code mechanic in reverse.
Can two kids really become friends without their parents seeing?
Yes, when both kids invited each other. The parent windows (chat oversight, audit log) only exist if a parent has linked the kid's account AND has Outzy Family. Without those, every safety feature is still on (block, report, AI moderation), but parents don't have visibility. The app warns kids and parents about this trade-off in plain language.
How long does each onboarding take?
Kid invited by friend: about 90 seconds. Parent first: about 4 minutes for parent-only setup, plus the kid handover. Both are designed so you don't have to read more than two screens.
Is the kid account really free forever?
Yes. Every safety feature, the Outz wallet, badges, friends and the activity catalogue are free for kids. Outzy Family is what you pay for to get parent-side oversight, custom challenges and the audit log.
Where does Outzy run?
iOS, Android, and the web. The web is mostly the marketing site plus account self-management; the social product lives in the apps. Sign-in works across all surfaces with the same passkey.

Ready to send your kid outside?

Setup takes a minute. No password to forget, the kid account is free forever, parent oversight is optional.