Bike orienteering
Treasure-hunt by bike. Five waypoints, a paper map, a finish line.
A small, growing catalogue of outdoor games. Filter by what your kid has on hand. Every game is a real game children played, not a screenshot from a list of "100 ideas".
Treasure-hunt by bike. Five waypoints, a paper map, a finish line.
One blindfolded child. One guide. A short course. A test of trust.
Two teams. One flag each. Steal the other team's flag without getting tagged on their side.
Don't let the ball touch the ground. Track your record. Beat it tomorrow.
Four-grid chalk court, one bouncing ball, one rule: pass it on without faulting.
Two teams pass a frisbee around. One person in the middle tries to intercept it.
A basketball trick-shot game. Each missed copy adds a letter. Spell HORSE and you're out.
Count to fifty. Find everyone. The last one found wins.
Two turners, one rope, one jumper. Move up the school grades by completing tricks.
Hide and seek with a rescue mechanic. One empty can in the middle. Save your friends.
Draw a circle. Knock other people's marbles out of it. The classic.
Wet weather requires a wet-weather game. Find puddles. Score them. Jump.
A caller at one end. Everyone else races to touch them. Freeze on red.
Two teams. One scooter per team. Tag and swap. First team done wins.
Make an art trail down your street. Bonus points if neighbours add to it.
When it actually snows: build a fort, defend it, repeat tomorrow.
Find sticks. Lean them against a tree. Argue about doors. Eat lunch inside it.
The original. One person is "it" and tries to touch someone else. The touched person becomes "it".
Find a climbable tree. Pick a target branch. Get there. Get down.